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Good game but very mercenary marketing tactics


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AncientRuffian #1 Posted 23 January 2023 - 12:45 AM

    Corporal

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  • 973 battles
  • 10
  • Member since:
    07-12-2015

Having fought about 500 battles after getting the game this month, here's my first impressions:

* It's a pretty addictive game and, unlike World of Tanks, it works. WOT APAC just doesn't work - one stays staring at the queue for battle screen while all around one eons pass, empires rise and fall, and entire species become extinct - and nothing happens. I don't think I've waited for longer than 30 seconds for a battle in Blitz.

* The battles are fast and furious, (and for the rank beginner, curiously weighted toward the new player succeeding. But as one progresses up the tiers the win rate diminishes.)

* There are lots of rewards - badges, trophies and so on - encouraging one to keep playing. However, I believe the marketing becomes more aggressive as players get more experienced and win rates slow down. The company exploits player frustration by offering short cuts to better tanks, short cuts that cost money. ANd there are other little traps that suck gold as well - want to change ammunition type from AP to AP Composite Rigid? It'll cost ya. Want to convert XP? That'll cost ya too. Their game, their right to charge like wounded leeches, I suppose, but it can be a bit off-putting to be faced with the choice of grinding all year to get an upgrade for a tank, or paying for it.

* The game is somewhat short on "how to" content. I'm still fiddling around with camo to try and get it right, for example, and then there's the wee hexagonal thing with a rank in it on some of my higher tier tanks - at the moment it says it wants paying with credits to raise the rank. What's that about? Surely a rank should come from game-play?

 

So to sum up, I like the game, even though I suspect I suck at it - sorry, future team-mates. I have crap eyesight and bad peripheral perception. But I do feel that WG could dial back the hard sell a bit.

 


Edited by AncientRuffian, 23 January 2023 - 12:48 AM.


AncientRuffian #2 Posted 02 February 2023 - 03:59 AM

    Corporal

  • Member
  • 973 battles
  • 10
  • Member since:
    07-12-2015

Another thing I'm starting to notice is player behaviour. I have been rescued from a dire situation on more than one occasion by excellent team mates who come steaming up in the nick of time and blast my tormentor to smithereens. But I've also been shoved into the line of fire by an ally who wants my cover, and shoved OUT of the line of fire by an ally who wants my kill. Not sporting.

 

As I'm not brilliant at this game, I get knocked out quite a lot, and get to watch other players from the lofty perspective of the dead. I've seen some amazing comebacks, like the last surviving tank on our team facing three enemies,  trundling around the map and finishing each one off with one shot. (The hero was driving a TD). I've also seen some players literally staying in one place and twitching convulsivelt while they wait for the enemy to come and finish them off.  And when faced with more than one enemy, one of them low on HP, surely the best strategy is to destroy the tank you can, instead of playing footsie with the one you can's? But no...

 

Anyway, just some random thoughts. 






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