

Update 5.0
#41 Posted 20 June 2018 - 12:27 PM
#43 Posted 20 June 2018 - 02:59 PM
OK, release fine, but the developers have really messed up the Graphics engine. In this release upon the Steam platform, I am constantly facing Jerky movements to the point that the game is now unplayable. Ping is slightly higher, and no other apps are running on the PC. So as I'm in no position to be able to afford to change my PC I will have to simply stop playing.
Edited by Creighton_Abrams, 20 June 2018 - 03:04 PM.
#44 Posted 20 June 2018 - 03:04 PM
Update!
Special bundles are available!
Purchased item can be invoiced with delay. Don't worry if you don't get item immediately.
#45 Posted 20 June 2018 - 03:34 PM
Auto aiming mode is odd.
Here's Centurion Mk.7/1 using HVAP rounds w/ 105mm L7 gun.
+ plus,
Shell velocity decreased when using auto aiming mode.
1. Enabled auto aiming mode
2. Disabled auto aiming mode
As you can see what's difference of shell velocity.
#46 Posted 20 June 2018 - 05:21 PM
Hi guys,*just asking*
when is the next update coming,cuz i'm rethinking either to choose the 30days premium account spare parts exchange or the 2X 1.2mln credits
why i ask;1.i have an upcoming exam that last for a month because of this i will choose the 1.2 mln credits exchange
2.if there is still much longer time to wait(30days) for the new update i will consider purchasing the 30 days premium account withe the spare parts
need reply ASAP.Dasvidaniya!
#47 Posted 21 June 2018 - 05:08 AM
AMX_30B, on 20 June 2018 - 09:04 PM, said:
Auto aiming mode is odd.
Here's Centurion Mk.7/1 using HVAP rounds w/ 105mm L7 gun.
+ plus,
Shell velocity decreased when using auto aiming mode.
1. Enabled auto aiming mode
2. Disabled auto aiming mode
As you can see what's difference of shell velocity.
+1
I was about to write something about this.
The effect is significant and noticeable.

#48 Posted 21 June 2018 - 07:08 AM
BlitzStars is back, you need to force reload the pages if you still see the API error.
wbltiz.net and cellbrok,net still out of action.
#49 Posted 21 June 2018 - 07:24 AM
Though I think, Server side there are once again errors....
In game ping spikes (300+ but not shown on PingPlotter)
Delays post game when reentering garage
A new one.... "Unknown error (-4, SHOP_DESYNC)" when reallocating Ammo to a tank.
#50 Posted 21 June 2018 - 09:52 AM
Yes, what is wrong with auto aim and shell velocity. It's like the dispersion numbers are wrong or changes systematically after a certain distance.
" BRIGADE PIRON" First Belgian group (1940~1945)
-All Governments Lies...I.F. Stone (1907~89)-
#51 Posted 21 June 2018 - 11:11 AM
Following the Release 5.0 update, to fully equip your tank, now costs the following :
Tier | I | II | III | IV | V | VI | VII | VIII | IX | X |
Total Cost | 20,100 | 66,000 | 225,000 | 450,000 | 810,000 | 1,080,000 | 1,530,000 | 2,025,000 | 2,475,000 | 3,150,000 |
Clearly, if you have real $ you can buy lots of Credits and Gold in order to update your tanks. The rest of us, will just near to earn Credits the hard way.
Edited by Creighton_Abrams, 21 June 2018 - 11:12 AM.
#53 Posted 21 June 2018 - 05:44 PM
RibbleStripe, on 08 June 2018 - 04:42 PM, said:
Tankers, we have some news for you. We have heard your frustrations regarding the Spare Parts system and Equipment, and we are making some significant changes to address those frustrations.
So let's cut to the chase. In Update 5.0:
- Timers for unlocking equipment were removed.
- From now on, equipment will be unlocked using credits instead of Spare Parts.
- All Spare Part boosters will be converted into Spare Parts.
- You will have an opportunity to spend your Spare Parts on some bundles in the in-game Store.
- In the version coming after Update 5.0, all unused Spare Parts will be converted into credits.
- All previously unlocked equipment slots will remain.
- Each vehicle with at least 6 unlocked equipment slots will get the Strong-willed rare camouflage.
Morning has broken in Vineyards
In Update 5.0, we extensively reworked the Vineyards map. It was difficult to play on this map due to constant darkness, and its "heavy" graphics slowed down weak devices. Moreover, the statistics showed that the teams had unequal positions in some areas of the map. No one was happy about this, so we fixed it.
Update 5.0
Equipment, balance, Vineyards—we reworked everything!
Update!
Special bundles are available!
Purchased item can be invoiced with delay. Don't worry if you don't get item immediately.
gotta love those update
#54 Posted 21 June 2018 - 07:26 PM
Aiming is quite negatively impacted by this release atm, even with green ping and no lag showing on screen - point blank shots don't seem to hit, auto aim totally sucks and doesn't work properly, jerky movement at times, spinning circle and then direct entry into game with no timer.
#55 Posted 22 June 2018 - 11:37 AM
On the PC, both under Native Windows & Steam version, the Auto-Aim doesn't work properly, sometimes it attaches to the targeted tank, and mostly not. It also appears now (in the few times that it works) to require that all rounds have been loaded first before target fixing.
And, were a few Tank, tweaks... made on the quiet too ?
Edited by Creighton_Abrams, 22 June 2018 - 11:38 AM.
#56 Posted 22 June 2018 - 01:30 PM
#57 Posted 25 June 2018 - 01:07 AM
Edited by Neb10k, 25 June 2018 - 01:07 AM.
#58 Posted 25 June 2018 - 11:20 AM
AMX_30B, on 20 June 2018 - 09:04 PM, said:
Auto aiming mode is odd.
Here's Centurion Mk.7/1 using HVAP rounds w/ 105mm L7 gun.
+ plus,
Shell velocity decreased when using auto aiming mode.
1. Enabled auto aiming mode
2. Disabled auto aiming mode
As you can see what's difference of shell velocity.
This post is SPOT ON it makes the game look unrealistic while the server is trying to compensate for ping etc. plus it ruined the aim which we learned after thousands of battles.
Edited by ashisidhu7, 25 June 2018 - 11:21 AM.
#DON'T KILL AUTOLOADERS
#59 Posted 29 June 2018 - 06:13 AM
Edited by Creighton_Abrams, 29 June 2018 - 06:14 AM.
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