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Equipment timers


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Jumper919029291 #1 Posted 30 March 2018 - 01:41 PM

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Delete.

Edited by Jumper919029291, 30 March 2018 - 03:39 PM.

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2OLD2CARE #2 Posted 31 March 2018 - 02:19 AM

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I don't have any problem with timers - patience is the key

Short__Round #3 Posted 31 March 2018 - 02:24 AM

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It’s Wargaming’s way of telling you to take your time.

Jumper919029291 #4 Posted 31 March 2018 - 07:02 AM

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Looks like I posted this topic in the wrong place... Just kind of annoyed with WG being a bit greedy lately.

Edited by Jumper919029291, 31 March 2018 - 07:03 AM.

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Diamond114 #5 Posted 31 March 2018 - 04:14 PM

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I personally don`t have any problems with the timers, although I do would like for the thing to be cut down shorter at least.

Maybe it`s just me being a low-frequency player, high frequency players could find it to be a bit annoying. But then again, you got other tanks in the Garage to play with (ones you already equipped that is)

 

Also I didn`t try to equip ALL tanks in the game. That would be a waste of time, resource and effort. Ones that I equipped are usually what I have in Garage or ones that I revisit, the latter usually tanks that know I can play well. Ones I don`t play so well and with no intention to revisit don`t get equipped. It`s that simple, and everyone has a choice on how to manage the system.


"Fight to fly, fly to fight, FIGHT TO WIN!" - U.S Navy Fighter Weapons School TOPGUN.

 

"Nothing is right in tactics. A good fighter pilot must be free to propose improvements to his tactics or he will get himself killed." - Cmdr. Randy "Duke" Cunningham, USN.

 

"To be a good fighter pilot, there's only one prime requisite; Think Fast, and Act Faster" - John Trevor Godfrey, 336 Sqn RAF





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